﻿//
// MonoDevelopWorkspaceDiagnosticAnalyzerProviderService.AnalyzerAssemblyLoader.cs
//
// Author:
//       therzok <marius.ungureanu@xamarin.com>
//
// Copyright (c) 2017 (c) Marius Ungureanu
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
using System;
using System.Reflection;
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.Diagnostics;

namespace MonoDevelop.AnalysisCore
{
	partial class MonoDevelopWorkspaceDiagnosticAnalyzerProviderService : IWorkspaceDiagnosticAnalyzerProviderService
	{
		sealed class AnalyzerAssemblyLoader : IAnalyzerAssemblyLoader
		{
			readonly IAnalyzerAssemblyLoader fallbackLoader = new DesktopAnalyzerAssemblyLoader ();

			public void AddDependencyLocation (string fullPath)
			{
				fallbackLoader.AddDependencyLocation (fullPath);
			}

			public Assembly LoadFromPath (string fullPath)
			{
				try {
					// We want to load the analyzer assembly assets in default context.
					// Use Assembly.Load instead of Assembly.LoadFrom to ensure that if the assembly is ngen'ed, then the native image gets loaded.
					return Assembly.Load (AssemblyName.GetAssemblyName (fullPath));
				} catch (Exception) {
					// Use the fallback loader if we fail to load the assembly in the default context.
					return fallbackLoader.LoadFromPath (fullPath);
				}
			}
		}
	}
}
